Online Gaming Platfom
Online Gaming Platfom
Online Gaming Platfom

PIXEL GAMES

PIXEL GAMES

PIXEL GAMES

ROLE
ROLE
ROLE

UI/ UX Designer

UI/ UX Designer

UI/ UX Designer

YEAR
YEAR
YEAR

2024

2024

2024

Project Overview

Project Overview

Project Overview

Pixel Games is a web-based gaming platform designed to showcase a vibrant catalog of online games, promote gaming services, and establish brand credibility through sleek design and intuitive user experience. This project aimed to modernize the visual direction with bold, layouts suitable for a younger gaming audience.

Pixel Games is a web-based gaming platform designed to showcase a vibrant catalog of online games, promote gaming services, and establish brand credibility through sleek design and intuitive user experience. This project aimed to modernize the visual direction with bold, layouts suitable for a younger gaming audience.

Pixel Games is a web-based gaming platform designed to showcase a vibrant catalog of online games, promote gaming services, and establish brand credibility through sleek design and intuitive user experience. This project aimed to modernize the visual direction with bold, layouts suitable for a younger gaming audience.

Timeline:

Timeline:

Five Weeks

Five Weeks

Challenges & Solution

Challenges & Solution

Challenges & Solution

One of the main challenges was the heavy video loops will would slow loading times, especially on mid-rage mobile devices. To balance the developers technical concerns with the need to keep the experience exiting, I met with the developers to understand the exact performance limits and tested several alternatives.

One of the main challenges was the heavy video loops will would slow loading times, especially on mid-rage mobile devices. To balance the developers technical concerns with the need to keep the experience exiting, I met with the developers to understand the exact performance limits and tested several alternatives.

One of the main challenges was the heavy video loops will would slow loading times, especially on mid-rage mobile devices. To balance the developers technical concerns with the need to keep the experience exiting, I met with the developers to understand the exact performance limits and tested several alternatives.

Design Process

Design Process

Design Process

Wireframe

Wireframe

Wireframe

Userflow

Userflow

Userflow

Design System

Design System

Design System

Conclusion

Conclusion

Conclusion

The final design loaded faster across devices, improve page-speed metrics, and users still describe the lobby as "Dynamic and Fun" in post-launch feedback, showing the we protected both performance and the intended uer experience.

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