Online Gaming Platfom
Online Gaming Platfom
Online Gaming Platfom
PIXEL GAMES
PIXEL GAMES
PIXEL GAMES
ROLE
ROLE
ROLE
UI/ UX Designer
UI/ UX Designer
UI/ UX Designer
YEAR
YEAR
YEAR
2024
2024
2024



Project Overview
Project Overview
Project Overview
Pixel Games is a web-based gaming platform designed to showcase a vibrant catalog of online games, promote gaming services, and establish brand credibility through sleek design and intuitive user experience. This project aimed to modernize the visual direction with bold, layouts suitable for a younger gaming audience.
Pixel Games is a web-based gaming platform designed to showcase a vibrant catalog of online games, promote gaming services, and establish brand credibility through sleek design and intuitive user experience. This project aimed to modernize the visual direction with bold, layouts suitable for a younger gaming audience.
Pixel Games is a web-based gaming platform designed to showcase a vibrant catalog of online games, promote gaming services, and establish brand credibility through sleek design and intuitive user experience. This project aimed to modernize the visual direction with bold, layouts suitable for a younger gaming audience.
Timeline:
Timeline:
Five Weeks
Five Weeks
Challenges & Solution
Challenges & Solution
Challenges & Solution
One of the main challenges was the heavy video loops will would slow loading times, especially on mid-rage mobile devices. To balance the developers technical concerns with the need to keep the experience exiting, I met with the developers to understand the exact performance limits and tested several alternatives.
One of the main challenges was the heavy video loops will would slow loading times, especially on mid-rage mobile devices. To balance the developers technical concerns with the need to keep the experience exiting, I met with the developers to understand the exact performance limits and tested several alternatives.
One of the main challenges was the heavy video loops will would slow loading times, especially on mid-rage mobile devices. To balance the developers technical concerns with the need to keep the experience exiting, I met with the developers to understand the exact performance limits and tested several alternatives.
Design Process
Design Process
Design Process
Wireframe
Wireframe
Wireframe





Userflow
Userflow
Userflow


Design System
Design System
Design System

Conclusion
Conclusion
Conclusion
The final design loaded faster across devices, improve page-speed metrics, and users still describe the lobby as "Dynamic and Fun" in post-launch feedback, showing the we protected both performance and the intended uer experience.












